Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Audrey/Nebula For two days, they camped in the tiny room behind the secret door, resting and healing. Then it was back down into the second level. The first room they found held four prisoners. These foolish people from the fort had come adventuring and were captured by bugbears. Nebula gave … “Session Report #25 – Snakes versus Dwarves”
Year: 2017
20 Questions
Per twenty quick questions for your campaign setting: What is the deal with my cleric’s religion? There’s a state religion centered in a huge empire far to the east. They worship The Anointed One. The religion is relatively new, historically. It rose up soon after the appearance of undead. Only humans are clerics. The church considers … “20 Questions”
Session Report #24 – Why You Don’t Just Kick Down Every Door
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Audrey/Nebula Where was Globo? The ever-reliable warrior was nowhere to be found, but Nebula returned and the party headed back into the dungeon. Ferris took the initiative to lead the party down through the ant nest entrance, down the stairs to the second level and deeper into corridors not yet … “Session Report #24 – Why You Don’t Just Kick Down Every Door”
Session Report #23 – Brilliant Benediction
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Oliver/Globo Again, the party went back to the dungeon. At the camp spot, they met two amatuer adventures. Word was out about treasure in a dungeon now cleared out by Tienarth’s Raiders. The party tried to convince them of the danger, and the two fellows said they’d just tag along. … “Session Report #23 – Brilliant Benediction”
Session Report #22 – Bugbear Bugaboo
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Oliver/Globo, Audrey/Nebula, Jared/Jed The session picked up immediately after the defeat of the giant lizards. Tienarth wanted out of the dungeon. They knew of stairs going up, so they made their way back up. They found no traps on the stairs and went up. They marched down a hallway and … “Session Report #22 – Bugbear Bugaboo”
Session Report #21 – Sleep, Snakes, Sleep
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Oliver/Globo, Audrey/Nebula The party returned to the dungeon without incident, this time entering via the giant ant lair. They stumbled on green slime in two adjacent rooms. In the second room, the slime fell over Globo’s head. A quick attack with a torch destroyed the slime and didn’t hurt Globo … “Session Report #21 – Sleep, Snakes, Sleep”
Session Report #20 – Goatskin Full of Owl Spittle
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Oliver/Glubo, Audrey/Nebula Into the fort rolled a fancy wagon driven by the potion master. He announced a potion-drinking contest. The rules were somewhat complicated. To play, the characters must bid on the number of swigs to take from a randomly-chosen potion. Each bid required placing a gold piece in a … “Session Report #20 – Goatskin Full of Owl Spittle”
Session Report #19 – Two Terrible Months of Rest
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Oliver/Glubo, Aiden/Ninja, Cola/Cola, Audrey/Nebula After resting for two months while Ferris’ arm healed, the party went back to the dungeon. On the road, just before dawn, they met two riders who spoke rudely and went on. Back in the dungeon, the party planned an assault on the ants. This left little … “Session Report #19 – Two Terrible Months of Rest”
Session Report #18 – A Shrew Broke My Arm
Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Oliver/Glubo Heading back to the dungeon, the party camped at the trailhead and walked down the trail in the morning. At the collapsed opening, they spotted a goblin. Ferris chased him down and slew him. The only thing of note was a bag of goblin weed which Globo scooped up. … “Session Report #18 – A Shrew Broke My Arm”
West Marches Inspiration
We ought to review the notes about the West Marches Campaign for inspiration in managing our games. We’re already practicing many of these ideas.