We ought to review the notes about the West Marches Campaign for inspiration in managing our games. We’re already practicing many of these ideas.
A soldier blew three short blasts on a trumpet as General Rathwynn climbed the stairs to the top of the gallows in the fort’s common area. “People of Morgansfort,” he began, “there shall be no town crier this day. Farmer Jobiab road hard during the night to report a mob of goblins attacked and killed … “News for the Month of the Owl, Year 5541”
The sun rose to its highest point. No clouds were seen from the steep angle of gaze required to reach beyond the high fort walls. Ringing a bell sharply, a young man in grey-green leather climbed the stairs of the central scaffold, with its gallows where weekly the wicked were hung to great spectacle. “Hear … “News for the Month of the Snake, Year 5541”
Far to the East, beyond the great empire, stands a gladiatorial arena, perhaps only apocryphal. Musty, leather bound tomes in the Great City’s library tell of ancient granite blocks rising up 100 feet in a ring. Stone benches look down upon a circle of dusty earth where gladiators of all types once fought nearly every … “The Arena of Gazz”
Here’s some good advice a player who’s character just died. When you believe you are dead, think quickly and try to come up with a very brief retcon. A good DM understands the fluid nature of the shared imaginative space the game inhabits and will allow reasonable and judicious editing of the last few moments … “How to Survive Death”