Far to the East, beyond the great empire, stands a gladiatorial arena, perhaps only apocryphal. Musty, leather bound tomes in the Great City’s library tell of ancient granite blocks rising up 100 feet in a ring. Stone benches look down upon a circle of dusty earth where gladiators of all types once fought nearly every … “The Arena of Gazz”
Author: Leon
Session Report #9 – The Death of Chubb
Fresh from clearing the crypts, the adventurers shared drinks at the tavern and met three new arrivals: a warrior and two elf mages. Summoned before the general, they were handed an ancient map showing much of the second level under the fortress. As the arrived at the island, Blasmo and Fred showed up, making a … “Session Report #9 – The Death of Chubb”
MALL DRAAKO OSIDARY
Warhammer +1 / +2 vs Dragons INT: 10∘WIS: 10∘CHA: 10∘Semi-empathic Discovered by the adventuring party and bestowed upon Azrak, this warhammer was keenly examined by sage of high reputation. It was identified as Mall Draako Osidary, an ancient weapon of particular usefulness against dragons. The ruby eyes of two dragon heads glow faintly, illuminating up … “MALL DRAAKO OSIDARY”
How to Survive Death
Here’s some good advice a player who’s character just died. When you believe you are dead, think quickly and try to come up with a very brief retcon. A good DM understands the fluid nature of the shared imaginative space the game inhabits and will allow reasonable and judicious editing of the last few moments … “How to Survive Death”
Session Report #8 – Crushed by an Undead Owlbear
Characters: Tienarth/Tre, Chubb/Henry, Memnon/Jeff, Azrak/Nick Again, back into the crypts went the brave adventures, but first they stopped in the church of the anointed one to hire a cleric for they had faced many undead and the previous cleric was still nowhere to be seen. The priest who received this motley band of two elves, … “Session Report #8 – Crushed by an Undead Owlbear”
Session Report #7 – Finding Gold in Filth
Players: Tre/Tienarth, Henry/Chubb, Jeff/Memnon, Nick/Azrak The group returned to the fortress crypts, minus half their party. It was rumored the cleric was off attending a play. No one heard from the other thief. In the past three weeks Tienarth’s arm healed well enough to head back out. So, the party made an uneventful trip back … “Session Report #7 – Finding Gold in Filth”
Session Report #6 – The Call of the Ghoul
Players: Tre, Henry, Rick, Chloe, Jeff, Nick, Emilio, Nicola, Luciano Gathered in the tavern, the party picked up a couple of former members and two newcomers. Blazmo the human mage Frederick the human cleric Hootyhoo the human fighter Loki the the thief The bartender asked if they found the crypts in the fortress. He told … “Session Report #6 – The Call of the Ghoul”
Session Report #5 – Apes Attack!
Players: Tre, Henry, Jeff, Nick The party hears a rumor about orc attacks to the North. Setting this aside, they head back down to the old fortress on the island. Only one boat remained, which made the party suspicious. When they got to the island, it was clear that orcs had used one boat and … “Session Report #5 – Apes Attack!”
Session Report #4 – Grey Ooze in the Ruins
Players: Tre, Henry, Gio, Enzo, Nate, Jared This session include for new players, though only three characters. Nate and Jared shared one character, Jamarkus. Tienarth led the party back to the island to explore more of the dungeon. They returned to the prison area and used fire to clean up the yellow mold. This allowed … “Session Report #4 – Grey Ooze in the Ruins”
Session Report #3 – Don’t Kick Yellow Mold
Players: Tienarth/Tre, Chubb/Henry, Jeff, Azrak/Nick, Uther/Bob, Gladnir/Sam Party returns to wipe out the kobolds. They kill stirges. They investigate the prison. Uther dies by kicking yellow mold.