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Milltown #1 – The Viper Charged Like a Bull

This is the inaugural session of the new Milltown campaign. Players were Henry, Tre and Oliver. The Party Gathers A worried man arrived at a tavern and spied a gathering of travellers at a long table, most swigging beer. Identifying them as adventurers, he walked to the head of the table and asked for assistance. … “Milltown #1 – The Viper Charged Like a Bull”

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Session #37 – The Ups and Downs of a Zombie Attack

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver, Galyn/NPC, Vilmar/NPC Two weeks have passed since the temple of St. Orlan was freed from the clutches of the Succubus. Word had made it to Lah, who sent Globo and two clerics, Galyn and Vilmar, to St. Orlan for support. The church did not want to let the truth … “Session #37 – The Ups and Downs of a Zombie Attack”

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Session #36 – Uncharming Charlatan

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Nebula/Audrey The rats were dead and the party made a brief search of the wine cellar. At least one of the barrels seemed full, and Azrak contemplated opening one of them. The rest of the group argued against it. Back in the large, square room, Ghevont unstuck the northeast door. … “Session #36 – Uncharming Charlatan”

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Session #35 – Ode to a Deer

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Nebula/Audrey The next morning, Azrak went off to fetch his rope and the rest went to visit the temple. There they were met by Philbert, the high priest. When Ferris mentioned their purpose and that they were sent by Lah, the priest took notice. He dismissed Lah as an old … “Session #35 – Ode to a Deer”

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Session #34 – What’s Two Plus Two

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Nebula/Audrey Disappointed with the loss of what must have been a valuable treasure, the party travelled back to Lah’s Retreat. Lah met with them in the afternoon to work through several tasks. First, he arranged for Globo to make a solitary retreat up the mountain to gain better understanding of … “Session #34 – What’s Two Plus Two”

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Session #33 – This Time, Stay Dead

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver, Nebula/Audrey Picking up from the previous session, the party had to decide on their next move. Zetel was not interested in buying the plentiful horses nor even allowing them stay near the inn long. Furthermore, the horses were begging Azrak not to sell them. They decided to bring them … “Session #33 – This Time, Stay Dead”

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Cave Campaign #5 – Caves Discovered

Characters: Talon/Jeff, Rodel/Leon, Jobar/Henry, Shazuka (ne Gause)/Audrey, Oliver/Grom, Nick/Org The party was well-rested and headed back out into the wilderness to the east. Talon was left behind. They were attacked by orcs in the first night of camping, but dispatched them easily. The next night they encountered two orcs who were more challenging, significantly hurting … “Cave Campaign #5 – Caves Discovered”

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Session Report #32 – Horse-loving Dwarves

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver, Nebula/Audrey The party approached Slateholm and noticed a wild carnival going on beyond the gates. They asked the guards at the gate about Nebula. Had any female dwarves come into the city recently, they wondered. The guard pointed to the mass of freaks in the city streets and indicated … “Session Report #32 – Horse-loving Dwarves”

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Session Report #31 – Tower Treasury

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver From below, the party heard Globo calling up the shaft. They let down a rope for him to climb. He was not quite his old self, but still sturdy. Azrak descended the rope all the way to the bottom to retrieve the magical rope. The bone golem was definitely … “Session Report #31 – Tower Treasury”

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