Session #60 – Kill All Enemies

The kind people of Muleshoe allowed the party to rest in a barn for a few days, healing with magic and time. It was a welcome respite as the Month the Snake brought chilling nights and the warning to let loose attachments. On the third day, a messenger rode from Slateholm by way of St. … “Session #60 – Kill All Enemies”

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Session #59 – Rust and Rest

Like the bellows of a great furnace, Azrak’s lungs drew in the damp cave air and then expelled clouds of frosty breath. He glanced at the puncture marks on his right arm still oozing from the giant scorpion strikes. His labored breathing was only half from the effects of shrugged-off poison. The other part was … “Session #59 – Rust and Rest”

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Session #58 – Invisible to the Inquisition

Through the months of Juniper, Fire and Elephant, the team trained in Slateholm. Near the end of their stay, the potions master once again rolled his wagon into town for a drinking contest. They last saw him half a year before. Several of the party made attempts that ended quickly in vomit. In Slateholm, they … “Session #58 – Invisible to the Inquisition”

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Session #57 – Vampire Vanquished

Tienarth gazed into the crystal ball and watched Ghevont trudge through deep grass over hills and down into dark valleys. Presently he recognized the shape of St. Orlan on the horizon. The party headed back to meet up with Ghevont. They stored the teleporting portrait in the cellar of their new homestead, still being renovated … “Session #57 – Vampire Vanquished”

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Session #56 – Portrait or Portal

Standing in the dim light of the top chamber, Azrak spun to the sound of grinding stone. The door to the tomb slowly began to raise. Without a moment’s thought, he dashed out the doorway and watched it slam closed. Hoping he hadn’t trapped his friends, he repeated the pushing of buttons to match graves … “Session #56 – Portrait or Portal”

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Session #55 – Grim Graveyard

After a cold breakfast of rations, the party waded into the swamp, picking high ground as they could but occasionally stepping into ankle-deep murk. They left the halfling at the manor to watch over the horses, and so they were Tienarth, Ferris, Azrak, Ghevont, and Aderian plus newcomers Darthorian, Scenwolf and Mygnak. Having spied the … “Session #55 – Grim Graveyard”

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Session #54 – Fighting Fake Fiends

Tienarth brought forth the deed to the Jonamor estate found in the crypt where they battled the vampire. He showed it to the innkeeper and inquired about the location. The tale in town was that it was abandoned perhaps 50 years ago by the Jonamor family. Sometime afterwards, the place was considered haunted. Straight away, … “Session #54 – Fighting Fake Fiends”

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Session #53 – Healing and Hunting

The Raiders limped back to the city of St. Orlan, avoiding dangerous encounters in their vulnerable state. From the high priest at the temple they sought restoration and attained it via a generous donation which went to offset the rededication of the once-defiled church. Anauk, whom Lah sent to restore the holy ground a year … “Session #53 – Healing and Hunting”

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Session #52 – Rashness and the Wrath of Wraiths

A few weeks after chasing away the vampire Ebahi, and well-rested in St. Orlan, they woke one morning to loud rapping on the door of their inn room. A youth in the robe of an apprentice scholar explained belligerently that they ought to come down to the common area promptly to meet the great sage … “Session #52 – Rashness and the Wrath of Wraiths”

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Session #51 – Vampire Vanquished

Spring Festival After a three-month rest in Slateholm, Tienarth’s Raiders were ready for more action. The streets bustled with visitors come to celebrate spring, mostly via imbibing indulging in winter-brewed lagers. It happened that a potion master they’d once met in Morgansfort was once again promoting a drinking contest. A crowd gathered and many put … “Session #51 – Vampire Vanquished”

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