As he often did, Nate directed himself to the temple of St. Orlan immediately upon returning from an adventure. In this case, he had no wealth to tithe, for the expedition yielded nothing but three coins, all of which disappeared into Ollie’s pocket. However, he looked forward to recounting the events to Father Anuak and … “Nate’s Confession”
Category: Lore
Ghevont and Sivros
Ghevont’s jaw tightened slightly at the mention of the codex. He did not flare in anger, but neither did he retreat. “No,” he admited quietly. “The Zaphadrin did not teach me that the Anointed One demands blind submission. That suspicion was born long before I met Jehoram.” He exhales slowly. “In the cells, we spoke … “Ghevont and Sivros”
Ghevont’s Questions
Meanwhile, Ghevont went to Lah to talk. He left the city without ceremony. No proclamation, no farewell sermon. Just a quiet departure at dawn, staff in hand, robes travel-stained, eyes distant. The road to Lah’s sanctuary felt longer than he remembered. Each mile gave him space to think, and the thinking gave him no rest. … “Ghevont’s Questions”
Jerker and Lah Discuss the Dream
Jerker had been with Lah for more than a week, prompted by a disturbing dream. He sought explanation, guessing that it had something to do with his abrupt killing of Bremalai. Lah agreed with this conclusion. He explained that when someone is killed violently, especially in the midst of intense emotion, the spirit may remain … “Jerker and Lah Discuss the Dream”
Jerker’s Dream of the Potter
Jerker found his sleep disturbed by frightful dreams, which he kept to himself. In the dream, he opened his eyes—or maybe they were already open—and he found himself standing in this huge, windowless room that feels like the inside of a kiln somebody forgot to turn off centuries ago. The walls were black obsidian, the … “Jerker’s Dream of the Potter”
Testing the Cube of Force
Jerker and Elaria experimented with the Cube of Force during their downtime (10/12). They traveled to the edge of the village where few could be hurt by a stray bit of magic, out to the garlic fields. No farmers were working that day. “This idea will get you killed Jerker! I don’t want to zap … “Testing the Cube of Force”
State of the Campaign c. 5548
It’s been nearly three years since the previous report on the state of the campaign. Time in the game and the real world has been synchronized. Session #112 ended a long struggle to tame Tosasth. Since that time, we’ve played another 76 sessions. The Story So Far After all the portals in Tosasth were closed, … “State of the Campaign c. 5548”
Urgesh’s Dream
Urgesh, the half-orc barbarian awoke from a deep slumber and related the following dream to the rest of Tienarth’s Raiders. Subsequently, a goblin mage who’d overheard the tale composed a short, one-man play performed for the other campers at the homestead. The narrator is a spirit sprinkling magical dust over the slumbering barbarian as he … “Urgesh’s Dream”
Jerker and the Gnoll
Following Session #167, on 11/20. Later that day, Jerker instructed Harsk, his old friend who worked as a guard on the homestead, “Alright Harsk, I wanted you here while I decide what to do with it.” Harsk grinned dumbly. “I know you can understand me, gnoll. I beat you more than fair and square, so … “Jerker and the Gnoll”
The State of the Campaign
Although every story leads to yet another, we can recognize a major narrative arc has concluded: the reign of the undead in Tosasth is over. The entire thread of play covered 78 sessions that ran from May 12, 2018 to August 14, 2021. Time in the game world also covered about three years. The Story … “The State of the Campaign”