Ghevont’s Questions

Meanwhile, Ghevont went to Lah to talk. He left the city without ceremony. No proclamation, no farewell sermon. Just a quiet departure at dawn, staff in hand, robes travel-stained, eyes distant. The road to Lah’s sanctuary felt longer than he remembered. Each mile gave him space to think, and the thinking gave him no rest. … “Ghevont’s Questions”

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Jerker and Lah Discuss the Dream

Jerker had been with Lah for more than a week, prompted by a disturbing dream. He sought explanation, guessing that it had something to do with his abrupt killing of Bremalai. Lah agreed with this conclusion. He explained that when someone is killed violently, especially in the midst of intense emotion, the spirit may remain … “Jerker and Lah Discuss the Dream”

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Jerker’s Dream of the Potter

Jerker found his sleep disturbed by frightful dreams, which he kept to himself. In the dream, he opened his eyes—or maybe they were already open—and he found himself standing in this huge, windowless room that feels like the inside of a kiln somebody forgot to turn off centuries ago. The walls were black obsidian, the … “Jerker’s Dream of the Potter”

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State of the Campaign c. 5548

It’s been nearly three years since the previous report on the state of the campaign. Time in the game and the real world has been synchronized. Session #112 ended a long struggle to tame Tosasth. Since that time, we’ve played another 76 sessions. The Story So Far After all the portals in Tosasth were closed, … “State of the Campaign c. 5548”

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Urgesh’s Dream

Urgesh, the half-orc barbarian awoke from a deep slumber and related the following dream to the rest of Tienarth’s Raiders. Subsequently, a goblin mage who’d overheard the tale composed a short, one-man play performed for the other campers at the homestead. The narrator is a spirit sprinkling magical dust over the slumbering barbarian as he … “Urgesh’s Dream”

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