Session #34 – What’s Two Plus Two

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Nebula/Audrey Disappointed with the loss of what must have been a valuable treasure, the party travelled back to Lah’s Retreat. Lah met with them in the afternoon to work through several tasks. First, he arranged for Globo to make a solitary retreat up the mountain to gain better understanding of … “Session #34 – What’s Two Plus Two”

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Session #33 – This Time, Stay Dead

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver, Nebula/Audrey Picking up from the previous session, the party had to decide on their next move. Zetel was not interested in buying the plentiful horses nor even allowing them stay near the inn long. Furthermore, the horses were begging Azrak not to sell them. They decided to bring them … “Session #33 – This Time, Stay Dead”

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Session Report #32 – Horse-loving Dwarves

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver, Nebula/Audrey The party approached Slateholm and noticed a wild carnival going on beyond the gates. They asked the guards at the gate about Nebula. Had any female dwarves come into the city recently, they wondered. The guard pointed to the mass of freaks in the city streets and indicated … “Session Report #32 – Horse-loving Dwarves”

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Session Report #31 – Tower Treasury

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver From below, the party heard Globo calling up the shaft. They let down a rope for him to climb. He was not quite his old self, but still sturdy. Azrak descended the rope all the way to the bottom to retrieve the magical rope. The bone golem was definitely … “Session Report #31 – Tower Treasury”

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Session Report #30 – Redemption and Resurrection

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff The next day, Globo’s body still lay motionless in the new grass of the field outside the farmer’s cottage. The weary party rubbed the sleep from their eyes. The farmer’s wife offered them a breakfast of porridge. The farmer led them outside as his son returned to the farm with … “Session Report #30 – Redemption and Resurrection”

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Session Report #29 – Globo Goes Goodbye

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver The party made haste to leave Morgansfort behind, so much haste in fact, that they left behind two magical mirrors, two horses and their female fighting dwarf. Off they rode, sleeping in the coach with the tapestry strapped to the top. At sunrise, they arrived at Yazzi’s camp. The … “Session Report #29 – Globo Goes Goodbye”

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Session Report #28 – Cleric’s Crisis

Characters: Tienarth/Tre, Ferris/Henry, Azrak/Nick, Ghevont/Jeff, Globo/Oliver The party returned to the lowest level of the nameless dungeon. They found a secret door by reaching into the mouth of a dragon statue. Ferris opened a chest and was knocked on the head with a stone block. Later, they fought an ochre jelly in a purple-lighted room. … “Session Report #28 – Cleric’s Crisis”

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Session Report #27 – Ambushed by Ants

Characters: Tienarth (Tre), Ferris (Henry), Azrak (Nick), Ghevont (Jeff), Globo (Oliver), Nodo (npc), Antar (npc) Well rested, Tienarth’s Raiders again made the journey to the nameless dungeon, stopping overnight at the crossroads camp spot. Yazzi and his assistant were still there selling goods from their wagon. A few other travellers were camped out, too. The … “Session Report #27 – Ambushed by Ants”

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Session Report #26 – Glitched Gargoyles

Characters: Tienarth (Tre), Ferris (Henry), Azrak (Nick), Ghevont (Jeff), Nebula (Audrey), Globo (Oliver), Nodo (npc) The party found Yazzi the merchant and his assistant camped out at the crossroads. Their wagon of goods, including a huge cask of ale, were offered for sale. They noted that owing to Tienarth’s Raiders, the road was generally safe … “Session Report #26 – Glitched Gargoyles”

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Session Report #25 – Snakes versus Dwarves

Players: Tre/Tienarth, Henry/Ferris, Nick/Azrak, Jeff/Ghevont, Audrey/Nebula For two days, they camped in the tiny room behind the secret door, resting and healing. Then it was back down into the second level. The first room they found held four prisoners. These foolish people from the fort had come adventuring and were captured by bugbears. Nebula gave … “Session Report #25 – Snakes versus Dwarves”

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