Session #208 – Uncharacteristically Wise

After the retreat from Beoll-Dur, the adventurers rested for a week (1/9 – 1/16) on the ships. Aderian collected an impressive pile of boulders on the beach so that he’d always have a few to carry with him if they went back into the complex. Saul heard the call of Phakta. He rode off on … “Session #208 – Uncharacteristically Wise”

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Session #207 – Retribution and Rebukes

Having found a staircase descending into a deep crevice, the party started marching down. The stairs spiraled down a space roughly twenty feet across. A lattice of steel supported wooden treads. Far below, at the base of the stairs, was a river of lava. The closer they got to it, the more intense the heat … “Session #207 – Retribution and Rebukes”

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Session #206 – Snowballs Versus Brown Mold

The party retreated to the room south of where they killed the mimic. It was a lounge, and though dusty, still comfortable, especially for the two dwarves. They spent two days there, feasting on the dead mimic. Bale dragged it’s corpse across the hallway to the kitchen, which he found next to the dining hall. … “Session #206 – Snowballs Versus Brown Mold”

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Session #205 – Into Beoll-Dur

On the last day of a short period of rest (12/18 – 12/27), several of Tienarth’s Raiders relaxed at the tavern where SIlverfish introduced them to a new game of chance using cards. Zhargrave had declared his temple complete, and the village was filled with a celebratory mood. The old wizard explained he’d learned the … “Session #205 – Into Beoll-Dur”

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Session #204 – The Black Circle of Sentinel Island

A few notable events occurred over an extended time of rest on the Naked Isle. The first happened the same day The Ranger returned to the Naked Isle (11/21). A Yokraygan nobleman arrived by ship along with an entourage of fighters and clerics plus assorted servants. Moving through the streets in advance of him, they … “Session #204 – The Black Circle of Sentinel Island”

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Session #203 – Green Dragon Island

The attempt to reforge the ring was a failure. In fact, the wish spell being miscast, the ring broke into six parts. Such are the setbacks along the winding path of fate on which an adventurer travels. For six days (11/9 – 11/14) they did nothing productive, perhaps only nursing their sorrow with ale. At … “Session #203 – Green Dragon Island”

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Session #202 – Failure to Forge

Another week (11/2 – 11/7) was spent in Osrendell, preparing for an third venture into the caves beyond the portal. During that downtime, Tienarther analyzed the shield and potion recovered the previous week. The statue of the cyclops created with Hestrin’s Chisel was rigged into a position where it held a beer keg, as it … “Session #202 – Failure to Forge”

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Session #201 – Prophesy of the Cyclops

Eleven days had passed on The Naked Isle with little of interest to report. With Tienarth’s help, Nate figured out the potion he’d recovered was some sort of holy water, though certainly not blessed by a priest of The Anointed One. Urgesh spent his time training his crew of 10 elf women to better sail … “Session #201 – Prophesy of the Cyclops”

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Session #200 – Webs Untangled

A few days (10/12 – 10/17) had passed since Tienarth’s Raiders returned from their initial attempt at fetching the pendant for Peran the Jeweler. Over these days, Nate’s encounter with Arianna buzzed around their thoughts, at first a mere gnat, then growing into a real problem. Six days later, Jerker gathered most of the party … “Session #200 – Webs Untangled”

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