Random Character

Nahi

RaceDwarf ClassBarbarian Level1
Age48 Height4'0" Weight154 lbs

Stats

STR 12 +0
INT 15 +1
DEX 13 +1
WIS 10 +0
CON 10 +0
CHA 15 +1

Combat

AC AB HP Wounds
15 +1 8  

Movement

Light Load
(60lbs)
Heavy Load
(150lbs)
30′ 20′

Save Vs

Death Ray or Poison 9
Magic Wands 10
Paralysis or Petrify 11
Dragon Breath 13
Spells 15

Weapons

NameSizeHandsABDamageRange
Silver Dagger S 1 +1 1d4 10′/20′/30′
Sling S 1 +2 1d4 30′/60′/90′

Posessions

Hide Armor (30 lbs), 20 Bullets (2 lbs), Crampons (0 lbs), Helmet (1 lbs), One-Man Tent (10 lbs), Ornate Holy Symbol (1 lbs), Piton (0 lbs), Shield (5 lbs), Silver Dagger (1 lbs), Sling (0 lbs), and 7 GP. Total weight: 50 lbs.

Special Abilities

Alertness Only thieves of higher level can sneak attack if in light armor.
Animal Reflexes Suprised 1 in 6 if in light armor.
Hunter Surprise others 1 in 3 if in light armor in wilderness.
Runner 5 ft extra tactical movement if in light armor.
Rage Once per day, rage for 10 rounds. +2 AB, +2 DAM, +2 WIS saves, -2 AC. Save vs spells to end. Afterwards fatigued 1 hour -2 AB, -2 DAM, -2 AC.
Darkvision See 60 feet in the dark
Stone Construction Detect slanting passages, traps, shifting walls, and new construction 1-2 on 1d6
Dwarven Save Bonuses +4 vs. Death Ray or Poison, Magic Wands, Paralysis or Petrify, and Spells, and at +3 vs. Dragon Breath
Former Profession None

Roleplaying Bonuses

Combative: Fights in combat. Strong: Use strength to good effect. Berserker: Rages. Vandal: Destroys the unnatural. Primative: Uses primitive methods when sophisticated solutions are available. Rugged: Rugged, resilient, courageous. Endures hardship with no complaining or being afraid. Stubborn: Unwavering, steadfast, headstrong, obstinate. Suspicious: Cautious, wary, hesitant to trust easily, skeptical. Trencherman: Enjoys a hearty meal and a strong drink Dour: Taciturn. Humorless (except black humor). Stonework Expert: Discovers something important based on knowledge of stonework. Comfortable Underground: Adventures underground and not in a city, on water or in daylight. Haggler: Drive a hard bargain. Conformist: Respects law or tradition Greedy: Gathers wealth, especially territory.

Seed: 155494613   Rolls: 14