Only thieves of higher level can sneak attack if in light armor.
Animal Reflexes
Suprised 1 in 6 if in light armor.
Hunter
Surprise others 1 in 3 if in light armor in wilderness.
Runner
5 ft extra tactical movement if in light armor.
Rage
Once per day, rage for 10 rounds. +2 AB, +2 DAM, +2 WIS saves, -2 AC. Save vs spells to end. Afterwards fatigued 1 hour -2 AB, -2 DAM, -2 AC.
Human XP Bonus
+10% to all earned Experience Points
Former Profession
None
Roleplaying Bonuses
Combative: Fights in combat. Strong: Use strength to good effect. Berserker: Rages. Vandal: Destroys the unnatural. Primative: Uses primitive methods when sophisticated solutions are available. Human: 10% XP bonus.