1d100 | Result |
---|---|
01-02 | Behold My Grace! You boasted of your adroitness! Save vs. Death Ray +DEX to see if you showed true prowess or bungled it! Roll 1d6: 1-2 = Balancing on a Ledge/Beam/Rope, 3 = Bull-Leaping, 4 = Dancing, 5 = FiveFinger Fillet, 6 = Juggling Random Items. |
03-04 | Behold My Might! You boasted of your strength! Save vs. Death Ray +STR to see if you actually managed something impressive! Roll 1d6: 1-2 = Arm Wrestling, 3-4= Wrestling Match, 5 = Dwarf Tossing, 6 = Lifting Heavy Objects. |
05 | Big Business! You invested your money in a merchant’s caravan/ship venture! Judge secretly rolls 1d6: 1-2 = It’s a con, 3-4 = It’s legitimate, and in 2d6 months you’ll have doubled your investment (if you’re still alive and around!), 5-6 = It’s legitimate, but the caravan/ship didn’t survive. |
06-08 | Brotherly Love! You woke up next to one of the other players’ characters (Judge determines randomly)! |
09-11 | Brrr… Chilly! Someone stole your clothes when you were intoxicated! |
12-14 | Dangerous Liaison! You bedded the son/daughter/husband/wife/temple virgin of someone who can make your life in this area very difficult! Roll 1d6: 1 = Local Crime Lord, 2 = Local Militia Commander, 3 = Local Sorcerer, 4 = Local Temple Leader, 5-6 = Most Important Local Leader/Noble! |
15-22 | Drunken Brawl! You started a drunken brawl! You had to spend your money on damages and fines to avoid incarceration! |
23 | Fire! You accidentally started a fire in the inn/den of ill repute you were carousing in! You had to spend your money on damages and fines to avoid incarceration! |
24-31 | Gambling! You gambled away your money on a game! Roll 1d6: 1 = Dice Game, 2= Card Game, 3 = Cock Fight, 4 = Dog Fight, 5 = Arm/Wrestling Match, 6 = Pit Fight |
32-34 | Go Directly To Jail! You woke up in jail charged with a crime! Roll 1d6: 1-2 = Drunken Disorderly, 3 = Lewd Conduct, 4 = Vandalism, 5 = Theft, 6 = Murder. You decide if your character did it or not. An escape may be needed… |
35-37 | Have At You! You incurred someone’s anger or were angered yourself, and have agreed to a duel, physical or sorcerous! Judge secretly rolls 1d6: 1-2 – They’re lower level, 3-4 = They’re the same level, 5-6 = They’re higher level. Judge also secretly rolls 1d6 to see how much their level deviates from yours. |
38-40 | How’d I Get Here? You woke up in a strange place with no idea how you’d got there! Roll 1d6: 1 = Aboard a ship (maybe heading out to sea!), 2 = In a tree, 3 = In the back of a wagon (maybe travelling somewhere!), 4 = In the nearest stable/animal pen, 5 = In the nearest temple, 6 = In the sewer |
41-48 | How Embarrassing! You made a complete idiot of yourself in public! Locals snigger behind your back and consider you a complete imbecile. Roll 1d6: 1 = You emptied your bladder… unexpectedly, 2 = You exposed yourself… repeatedly, 3 = You fell flat on your face unconscious while attempting to seem intimidating/skilful/powerful, 4 = You performed the worst drunken song and dance… ever, 5 = You soiled yourself… messily, 6 = You were caught writing graffiti on a local building and forced to clean it off |
49-51 | I Here Swear! You made a foolish pledge, loudly and in public to do something potentially dangerous. Roll 1d6: 1-2 = Clear Nearest Monster Den/Ruin, 3-4 = Bring Down Local Bandits/Thieves/Thugs, 5-6 = Steal Valuable From Important Local (Roll as in Dangerous Liaison! to determine who). |
52 | Just Married! You woke up to find someone claiming to be your new wife/husband! Roll 1d6: 1-2 = Attractive, 3-4 = Average, 5 = Ugly, 6 = Pass the bucket! Judge also secretly rolls 1d6: 1-3 = It’s a con attempt, 4-6 = It’s true. |
53 | Love Never Dies! You woke up next to a corpse! |
54 | Mooooo! You woke up next to an animal! Roll 1d6: 1= Chicken, 2 = Cow, 3 = Goat, 4 = Horse, 5 = Pig, 6 = Sheep. |
55-62 | My Friends! You spent your money on drink, companionship, and trinkets for your new “friends”! |
63 | My Land! You gambled/spent your money and acquired the deeds to something! Roll 1d6: 1-2 = Disreputable Inn, 3 = Nearest Ruin, 4 = Plot of Wildland, 5-6 = Run-Down Farm. Judge secretly rolls 1d6: 1-3 = It’s a fake, 4-6 = It’s legitimate. |
64-66 | My Precious! When you were passed out or otherwise engaged, someone stole your single most valuable-looking item, as determined by the Judge! Track ‘em down and make ‘em pay! |
67-69 | Ooh Shiny! You spent your money on a truly gaudy but otherwise unremarkable item. Roll 1d6: 1 = Armour, 2 = Garment, 3-4 = Jewellery Piece, 5 = Shield, 6 = Weapon. Actual item should be determined by Judge based on amount spent, cost of such items, and the character’s preferences. |
70-77 | Robbed! You didn’t spend your money/treasure! Someone stole it! |
78-80 | Tattoo You! You spent your money on a fantastic tattoo! Roll 1d6: 1-2 = It actually is awesome, 3-4 = It’s fairly good, 5 = It has an obvious error, 6 = It has an embarrassing error. |
81 | Treasure Map! You spent/gambled your money and obtained a dubious map to some undefined ruin/treasure! Judge secretly rolls 1d6: 1-3 = It’s a con, 4-6 = It’s accurate. |
82-89 | Unexpected Companion! You woke up next to a member of your preferred gender. Determine attractiveness as Just Married entry. |
90 | Where’d This Come From? You awoke with an object in your possession and no idea how you obtained it! Roll 1d6: 1 = Dagger, 2 = Document, 3 = Gemstone, 4 = Map, 5 = Necklace, 6 = Ring. Judge secretly rolls 1d6: 1-2 = You purchased it, 3 = It was gifted to you, 4-5 = You stole it, 6 = It was planted on you! |
91-93 | Yer Mother! You seriously insulted someone who can make your life in this area very difficult. Roll to determine who as in Dangerous Liaison! entry. |
94-95 | You’re So Generous! You donated your money to a worthy institution. Roll 1d6: 1-2 = Local Poor, 3-4 = Local Temple, 5-6 = Orphanage/Urchins |
96-00 | Roll Twice! Roll twice and apply both results, you madman! |
Minor changes were applied to fit better with BFRPG.